NERvDN Library  0.2.0.20160420-0019
NERvLibrary - Nerve Gear Developer Network
NERvGear::UI::Animate Member List

This is the complete list of members for NERvGear::UI::Animate, including all inherited members.

AddRef() (defined in NERvGear::UnknownImpl)NERvGear::UnknownImplinlinevirtual
Animate(unsigned long msDuration, unsigned long msDelay, bool loop) (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
GetAnimateType() const =0 (defined in NERvGear::UI::Animate)NERvGear::UI::Animatepure virtual
GetDelay() const (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
GetDuration() const (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
GetEnding() const (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
GetLoop() const (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
GetObject() const =0 (defined in NERvGear::UI::Animate)NERvGear::UI::Animatepure virtual
GetState() const (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
m_delay (defined in NERvGear::UI::Animate)NERvGear::UI::Animateprotected
m_duration (defined in NERvGear::UI::Animate)NERvGear::UI::Animateprotected
m_loop (defined in NERvGear::UI::Animate)NERvGear::UI::Animateprotected
m_state (defined in NERvGear::UI::Animate)NERvGear::UI::Animateprotected
OnFrame(unsigned long ms)=0 (defined in NERvGear::UI::Animate)NERvGear::UI::Animatepure virtual
OnStart(unsigned long ms)=0 (defined in NERvGear::UI::Animate)NERvGear::UI::Animatepure virtual
OnStop(unsigned long ms)=0 (defined in NERvGear::UI::Animate)NERvGear::UI::Animatepure virtual
PLAY enum value (defined in NERvGear::UI::Animate)NERvGear::UI::Animate
QueryInterface(const UID &interfaceID, void **ppvObject) (defined in NERvGear::UnknownImpl)NERvGear::UnknownImplinlinevirtual
Release() (defined in NERvGear::UnknownImpl)NERvGear::UnknownImplinlinevirtual
SetDelay(unsigned long msDelay) (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
SetDuration(unsigned long msDuration) (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
SetLoop(bool loop=true) (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
SetState(STATE state) (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinline
STATE enum name (defined in NERvGear::UI::Animate)NERvGear::UI::Animate
STOP enum value (defined in NERvGear::UI::Animate)NERvGear::UI::Animate
UnknownImpl() (defined in NERvGear::UnknownImpl)NERvGear::UnknownImplinline
WAIT enum value (defined in NERvGear::UI::Animate)NERvGear::UI::Animate
~Animate() (defined in NERvGear::UI::Animate)NERvGear::UI::Animateinlinevirtual
~UnknownImpl() (defined in NERvGear::UnknownImpl)NERvGear::UnknownImplinlinevirtual