NERvDN Library
0.2.0.20160420-0019
NERvLibrary - Nerve Gear Developer Network
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This is the complete list of members for NERvGear::UI::Animate, including all inherited members.
AddRef() (defined in NERvGear::UnknownImpl) | NERvGear::UnknownImpl | inlinevirtual |
Animate(unsigned long msDuration, unsigned long msDelay, bool loop) (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
GetAnimateType() const =0 (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | pure virtual |
GetDelay() const (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
GetDuration() const (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
GetEnding() const (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
GetLoop() const (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
GetObject() const =0 (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | pure virtual |
GetState() const (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
m_delay (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | protected |
m_duration (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | protected |
m_loop (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | protected |
m_state (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | protected |
OnFrame(unsigned long ms)=0 (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | pure virtual |
OnStart(unsigned long ms)=0 (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | pure virtual |
OnStop(unsigned long ms)=0 (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | pure virtual |
PLAY enum value (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | |
QueryInterface(const UID &interfaceID, void **ppvObject) (defined in NERvGear::UnknownImpl) | NERvGear::UnknownImpl | inlinevirtual |
Release() (defined in NERvGear::UnknownImpl) | NERvGear::UnknownImpl | inlinevirtual |
SetDelay(unsigned long msDelay) (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
SetDuration(unsigned long msDuration) (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
SetLoop(bool loop=true) (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
SetState(STATE state) (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inline |
STATE enum name (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | |
STOP enum value (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | |
UnknownImpl() (defined in NERvGear::UnknownImpl) | NERvGear::UnknownImpl | inline |
WAIT enum value (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | |
~Animate() (defined in NERvGear::UI::Animate) | NERvGear::UI::Animate | inlinevirtual |
~UnknownImpl() (defined in NERvGear::UnknownImpl) | NERvGear::UnknownImpl | inlinevirtual |